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Starting With Resources

02 / 03 / 2016

If you haven't watched my latest videos I suggest you do because I am slowly starting to change the way I do things. With my new what I ate in a day video, and also favourite reads at the moments video, I am finding that I have approached their composition a slightly different way. And boy is it working. I'm talking about starting with resources as your starting point rather then the content, and then finding the resources to fit with that later on. You see this way, the end result fits together so much more harmoniously. It's like everything is just meant to be, and it works. It's the kind of end result that appeals to the eye, and seems effortless to witness. How I know it currently sounds like my latests vids are something of a marvel, they're not, but they are an improvement and that's an important first step.

In high school studio art...hehe I could tell you a lot of things about that class..but remaining on topic, our approach to projects was very just idea followed by execution. The year that this subject counted was rather frightening as you chose what you wanted to do very early on, and then spent the majority of the year planning it out, before actually making it in 4-5 weeks. It was a weird backward system, that I am slowly realising doesn't always produce the best art. This was evident right away when I think about it, because one of my artworks I absolutely LOVED, and was super surprised/proud of, yet the other....well it wasn't as good as I imagined it to be, and I think this saying is all too common at the end point of "modern day - art class style" creation. It's limiting and very much kept inside a box, with certain deadlines and unrealistic time frames. Most detrimentally perhaps, is that it is "structured". A 45 minute slot here and an 1 and a half class there.

Creating is so not this, and does not work best at 12 o'clock mid-day for most people. I totally get that school art teaches you to have structured brainstorm sessions (which is a good thing) and create ideas and solutions on the spot (which most will need in the real world), but I am going to be bold and say that I'm quite sure other subjects teach us that. Even just spontaneous questions sprung on unsuspecting students teach us that. Art is something that really doesn't need to be treated in the same way.

In my recent videos, I have found songs I have wanted to use, certain editing techniques that I thought I'd try, and transitions that I thought were pretty funky. I outline my perimeters with these first, and then fill in the gaps with my content. With my ideas. Not only was it so much easier and stress free to do because it eliminated so many of the 'unknowns', but it gave me an achievable end goal in sight. One that I would be realistically able to attain, rather than being disappointed when the end arrived.

Big dreams are pretty fun to have, and in big brainstorms in that art class I got many. However their is a point where you must remember your resources (money and materials) and what you can do with them. Many of us (including myself), want quality with the end product. So having these funky tools in mind before letting your imagination do it's thing is quite useful. Anything is possible, but also unexpected, satisfying and ridiculously awesome results can come from breaking the imaginations traditional way of creating.